Monday, September 13, 2010

Mondays Metting

Date
13/9/10
Away
Jernej
Agendas Raised
Adding some features to the program such as
·         The possibility of allowing two ends of the rope to join
·         Generate a random knot so a user can undo this knot
·         Adding a friction factor to the different types of textures with ropes
·         How to possibly store the knots, either within a database or a simple text file

Besides these Luke raised another idea of how to represent the string within the program. Instead of having a set length of string at the start the user can then draw the string by clicking and dragging. A similar principle to rope being pulled out of a role of string.
Things to look into further
·         Luke’s idea of implementation
·         Advantage of stroing the knots within a database or a simple text file
Tasks assigned to individuals
Jun
·         Continuing on his example which will focus on the collisions
Phil
·         See if looks idea of how to represent the string is possible. For now he will only look at it in a 2D sense and not worry about the collisions
Allen
·         System architecture
Tim
·         Technical Documentation
·         Exploring ideas and technical diagrams
Summary
From the new idea of how to represent a string raised by Luke, this has changed how we will approach the project now. His idea of having a user being able to essentially click and drag a string as if being pulled from a roll of string makes implementation possibly easier.
Now we just have to explore this idea further as it seems to be a great idea in practice now it’s just a matter or trying to implement this.


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