| Date | 8/3/11 |
| Away | - |
| Agendas Rasied | Ø There is an issue with try to implement WinForm with XNA with the way we have written the Kernel or the main part of the program. This problem is that there is a clash within the libraries of System.Windows.Forms.Keys and Xna.Gamemaking.Keys . This creates a problem because if we wish to keep the keyboard shortcuts that are already in place we can’t add and Winform but there is a work around of just doing the interface in XNA Ø For people such as Tim and Jernej that have trying to learn C# now trying to get their head around the XNA library is becoming pretty hard for them So Jun is willing to give them a crash course so they can understand it and also help to contribute 10% of the coding |
| Tasks Assigned | Same as the last meeting, everyone is continuing to work on what they have be assigned. |
| Summary | Overall this was a very brief meeting with everyone still working on what they were assigned from last meeting. There was some discussion from the finds of the library clashes which is fine because as a group we were leaning towards implementing the user interface within XNA as this will ease the computational resources slightly. At the moment we just need to keep things moving and moving at a fairly quick pace to get things done, sorted and move on. This means setting deadlines for things to be completed so at the end we have enough time to thoroughly test and debug the code to a higher standard. |
Tuesday, March 8, 2011
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